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#1 2009-08-23 00:51:38

toxonic
Member

GL: invalid numerant

i'm trying to get into gem and have a first problem:

when i start rendering via [1( message to [gemwin] after creating a gem window, i get an error message:

GL: invalid numerant

what does it mean? although it seems to work, i guess there must be something wrong!?
i'm on a win xp.

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#2 2009-08-24 04:11:21

slvmchn
Member

Re: GL: invalid numerant

i've had this problem too on windows - it has something to do with [pix_texture] , at least in my case it was. it was resolved by sending the message [mode 0 { to [pix_texture] . not sure what caused it, and now I don't have the problem anymore... i ended up making a patch called [pix_texture0] that just loadbang'd [mode 0 { to [pix_texture] , with an inlet/outlet so it could be used to replace [pix_texture] without manually sending the message every time

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#3 2009-08-24 12:47:39

toxonic
Member

Re: GL: invalid numerant

thanks, i'll give it a try... although i think, i didn't use pix_texture in the patch... as far as i can give an opinion on it, it doesn't seem to harm the functionality but i will see...

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#4 2009-08-24 23:02:27

xray303
Member

Re: GL: invalid numerant

Hi toxonic,

I also saw the same error on WinXP if you are using a separator

If it's come from a separator, i saw a patch to replace the separator in the fid_abs abstractions :http://jy.gratius.free.fr/

See the patch below

Last edited by xray303 (2009-08-24 23:02:45)

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