...that deal with pure data
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hey guys, so i've been stagnant with my pd work for a while but recently have been getting back into things, and i think after combining a couple audio/video patches together i've stumbled upon a SUPER awesome technique...
basically i have a granulizer that resequences a soundclip, then feeds that control sawtooth over to the video patch... but then i threw pix_lumaoffset into the mix and had it also controlled slightly by the sawtooth, and well.. it looks AWESOME
http://www.youtube.com/watch?v=PBZXiLP9e3o shorter better looking clip
http://www.youtube.com/watch?v=Qv6ah6tORvA longer more varied clip
both of these for a source just have a couple of small clips i found in some VJ freeware packs, one is a circle and some hearts and the other one is a wall with paint/graffiti and the camera just pans over it. so i need to emphasize here all i'm doing is resequencing the video and putting the luma offset effect on it, the actual content itself is from the video clips, NOT original content. just want to clear that up in case anyone thinks i made all the video from scratch.
but regardless... hot shit looks hot! i'll up a picture of the patch/es used here and can share them if anyone is interested.
thanks guys! it's good to be back ;-)
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this looks cool! although i didn't dig into all that gem stuff yet. i only used pd for audio stuff... seems as if i should have a look at the video features of pd.... ;)
cool!
will you upload your patch? maybe it would be easier to learn with an example for an application.....
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omg I love it! Gonna post the patch? Can we dissect it?
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YES. I'm in the same situation as toxonic (I've only had a cursory glance at GEM tutorials), but this makes me really excited about video in Pd.
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will upload the patches for you guys when i get home tonight, otherwise tomorrow
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http://www.youtube.com/watch?v=C0Q5pBH3tpc
new render, still working on cleaning up the patches to share, they're kinda messy and not laid out self-explanatory
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