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#1 2009-08-07 12:32:52

flo
Member

wiimote howto

hello,

i'd quite like to get into using a wiimote.
i haven't gotten one yet, but even for a start, there seem to be problems.

according to the pd-mailinglist, the external should be here http://mikewoz.com , but i can't find it. (what exactly would it's name be?)

is everybody else using [hid] successfully?
or is OSC the way to go?

obviously i want to use as many control of the wiimote as i can, with a as precise as possible readout.

i don't really get if i need an connectionapp between my (onboard) bluetooth device and the wiimote?


slightly confused, hoping for a quick rundown.

cheers.

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#2 2009-08-09 03:03:13

godinpants
Member

Re: wiimote howto

From what i remember the object is called aka wiimote?

its here on hcs' page http://at.or.at/hans/pd/objects.html

i think you still need to pair the device with your computer first.


Let there be no doubt about it. You are dancing in my crossfire.

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#3 2009-08-22 05:14:09

slvmchn
Member

Re: wiimote howto

will this patch be updated for the new enhanced control addon (Wii MotionPlus)? from what i hear they get <WAY> better motion resolution, hopefully this can be utilized in pd!

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#4 2009-10-26 11:47:23

shanneton
Member

Re: wiimote howto

Here is a example of use of mikewoz stuff.
http://blog.hanneton.org/?p=50
I'm sorry because it is written in french but there is a picture of my patch with the "wiimote" object.

It seems that the patch for the wiimote object disappeared from the mikewoz web site. However I found that link : http://kishalmi.net/cms/node/40

It works perfectly...

Last edited by shanneton (2009-10-26 13:14:19)

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